In this uproarious "office-themed" dungeon crawler, you'll take on the challenging task of completing your bullying boss's assignments with the help (or hindrance!) from your fellow players!
Each round, a Monster card (representing a project) is unveiled for all players to see. The value on the Monster card signifies the combined effort required from all players to finish the project successfully.
Players take turns discreetly playing a "Battle card" face-down and declaring which card they've played (Stationery 1/2, Computer 1/2, or Absence Form). The catch is that other players can call out bluffs, verifying whether you've played the card you claim to have. Those who guess incorrectly or who are caught bluffing receive a "Cracked Credit" and must reveal their card without the opportunity to deceive.
The round continues until someone believes that the overall contribution equals or exceeds the value on the Monster card, and they call to "close the case." All other players must then decide whether to "second that decision" or opt for "not quite yet." Once the choices are made, reveal all the Battle cards on the table to determine if the case is successfully closed.
A successful closure means the player who initiated it receives the Monster card along with all the credit (VP) it holds. Players who "second that decision" also earn some valuable bonuses. However, if the attempt fails, the player who called for the closure faces penalty points!
Can you navigate the "toxic environment" of this office dungeon, or even thrive amidst the web of lies and backstabbing (because you're skilled at it)? It's time to find out!
Designer: C. C. Hung
Artist: Coffeeink, Siao Jhih-Hong
Publisher: 2Plus Games
Players: 3-5
Time: 20-30 Min
Age: 8+
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Components